AI & Systems Engineering Knowledge Graph
An open-source, 443-node AI & Systems Engineering reference graph (2,736 cross-references across 34 tracks)—compiled, cross-linked, and maintained via gatsby, a pure-Python + Claude Code knowledge pipeline built for Product Builders.
Senior Product Manager →
Lead an AI feature end to end: the approach, the quality bar, the cost and the risk.
PathAI Product Lead →
Own grounding, context, memory, agents, trust and cost across an AI product line.
PathAI Engineer →
Build, test and run a retrieval-backed, tool-using agent, and explain how it fails.
PathAI Engineering Lead →
Review architecture, set quality and safety standards, and control cost.
AI engineering →
The engineering discipline under production LLM systems — inference, retrieval, evals, observability, safety, cost. Designed reading editions.
ModuleHarness engineering →
Build a coding agent's harness from scratch — loop, tools, context, permissions, subagents — then use the real SDK. 10 phases, 41 lessons, one tested capstone.
ModuleFlowable →
Process automation from scratch — build a token engine, wait states, and a job executor by hand, then run real BPMN on the Flowable engine. Concept-first for PMs, with a build layer for engineers.
ModuleFirst principles →
Reason from fundamentals and build range across disciplines — the method, a latticework of mental models, becoming a polymath, and learning how to learn.
ModuleProduct sense →
The instinct for what makes a product succeed, for APMs & PMs moving into AI PM — motivation, empathy, creativity, communication, domain expertise, and product sense for AI.
ModuleTechnical product sense →
Read systems like an engineer — architecture, APIs, data, latency, reliability, and tech debt — with a diagram in every lesson. For APMs & PMs moving into AI PM.
ModuleTechnical product management →
The operating discipline of shipping — the role, specs, prioritization, execution, metrics, and releases — with a diagram in every lesson. For APMs & PMs moving into AI PM.
ModuleAgentic AI →
What agents actually are — the loop, tools, memory, planning — plus reliability, security, and economics. Opens with a knowledge graph; a diagram in every lesson.
ModuleKnowledge graphs →
Treat what the company knows as a product — entities and ontologies, the construction pipeline, GraphRAG, governance, and the business case, in product leader language.
FoundationsMachine learning →
What a learned system is, what it learns from, how it learns, how to trust its score, which model family to pick, and how to keep it working after launch. Runnable code in every lesson.
FoundationsTensors →
What the objects every model works on are, what they cost in memory and compute, why shape errors are silent, and how a library gets the gradient for free. Runnable code in every lesson.
FoundationsConvolutional networks →
How a vision model sees, what resolution and depth cost, when to reuse a pre-trained or foundation model, and why vision features break in production. Runnable code in three lessons.
FoundationsTransformers →
The stack behind almost every language model: attention, the block, position and the cost of context, the KV cache, and reading a model card as memory, compute and cost. Runnable code in every lesson.
CraftBuilding AI-native products →
Five skills for the AI product leader: opinionated UX for ambiguous interaction, model intuition, pixels to evals to hill climbing, agentic flows and how users behave with agents. Templates and teardowns in every practice lesson.
CraftAI-assisted development for leaders →
What changes when a coding agent writes the code: specifying, verifying, controlling and measuring the work. Runnable code in every lesson, including a real Stop-hook script.
FoundationsFine-tuning and post-training →
How a base model becomes an assistant, what supervised tuning, LoRA and preference tuning change, why the dataset is the product, and how to test the break-even and gate the release. Runnable code in every lesson.
Generative AIGenerative AI: the big picture →
What makes AI "generative," the five modalities, why output is probabilistic, the four-layer product stack, and build vs. buy vs. fine-tune. Opens the Generative AI family.
Generative AILLMs →
Tokens, the context window, the jagged frontier, prompting, sampling, choosing a model, and the order to reach for prompting, RAG, or fine-tuning.
Generative AIAPIs & integrations →
The request/response contract, authentication, rate limits, streaming, retries, structured output, webhooks, and fitting a model call into a real system.
Generative AIRAG & vector databases →
Grounding models in your data — when to use RAG and when not to, embeddings, vector databases, chunking, retrieval quality, and a hands-on build with Claude Code and pgvector.
Generative AIMemory & context →
Memory as a product decision, the three shapes it takes, how memories are written and kept, the designs for reading them back, and the trust failures it has to be designed against.
Generative AITool calling →
The line where an AI product stops talking and starts doing: designing a tool worth trusting, and keeping the permission boundary around it real.
Generative AIAI agents →
The loop behind every agent, how much autonomy a task needs, what keeps it reliable across many steps, when not to build one, how to run one safely, and how to choose one.
Generative AIAgentic workflows →
Choosing a workflow pattern, when more than one agent earns its cost, and what it takes to make a workflow durable enough to own end to end.
Generative AIEvaluation & observability →
Why the eval set is the product spec for a non-deterministic system, and the order to actually build the eval and observability stack in.
Generative AIAI security & guardrails →
Jailbreak, injection, extraction, and poisoning are four different attacks. How to test your defenses, and how governance becomes compliance evidence a regulator or buyer can check.
Generative AICost optimization →
Which lever fixes which cost driver, the build-vs-buy breakeven done as arithmetic, and the FinOps practice that turns attribution into governance before the invoice, not after.
ModuleSystem design →
How real systems are designed at scale — from rate limiters to stock exchanges — with the architecture, tradeoffs, and failure modes that shape product decisions. 28 systems plus lessons on distributed data, caching, ML and GenAI systems, social media and reliability, a question bank and runnable code, diagrams included.
ModuleAccess control →
Who may do what, and where that is decided: authentication vs authorization, OAuth and tokens, RBAC, ABAC, relationship-based access, Keycloak, and access control for AI agents. 8 lessons.
ModuleContext engineering →
Treat what the model gets to see as a product decision — instructions, retrieval, memory, and live state, spec'd, governed, and evaluated with the same rigor as the output it produces.
ModulePrompt engineering →
The craft of writing input a model will reliably act on — from ChatGPT productivity patterns, through few-shot and chain-of-thought, into the prompts that drive Claude Code and other coding agents. 10 lessons.
ModuleBusiness acumen →
Money, markets, organizations and influence for Group PMs, Heads of Product and VPs — grounded in FinTech, Payments, Lending, eCommerce, InsurTech and Retail. 15 lessons and an interactive self-assessment with a radar chart and an improvement plan.
ExploreKnowledge graph →
Every page across all 29 modules as one interactive map — 443 pages, 2736 cross-references. Search it, filter by track, click any node to jump in.
